Your AP Computer Science A Resource Center
Overview of AP Computer Science A
AP Computer Science A is a college-level course offered by the College Board to high school students who are interested in studying Computer science at an advanced level. It was opted by 96,000 students in 2023 as it is one of the preferred AP courses. The difficulty rating of AP Computer Science A is 4.4 out of 10 by class alumnae on a reddit survey. The course is demanding and assumes that students have a solid foundation in basic programming concepts and a knack for mathematical reasoning.
Course content
Unit 2: Using Objects
You’ll explore reference data as a way to represent real-world objects in a digital world and discover methods to perform more complex operations.
- Objects and classes as ways to describe instances, attributes, and behaviors
- Creating objects by calling constructors with and without parameters
- Utilizing class libraries, including Integer and Double
- Defining an object’s behavior using methods, including static and Math class
- Calling non-static void methods with and without parameters
- Using String objects and methods
- Using application program interfaces (APIs) and libraries
Unit 3: Boolean Expressions and if Statements
You’ll delve into the building blocks of algorithms and focus on using conditional statements to solve problems and control results.
- Finding Boolean values with expressions involving relational operators
- Using conditional statements to execute different statements based on input values
- Building on conditional statements to create multiple possible outcomes
- Creating the same value using equivalent Boolean expressions
- Referencing objects with aliases
Unit 4: Iteration
You’ll learn about iteration, another building block of algorithms that are for repetition.
- Creating a loop to run an expression repeatedly until certain conditions are met
- Standard arithmetic-based and String algorithms
- Representing iterative processes in code using for and while loops
- Nesting loop and iteration statements
Unit 5: Writing Classes
You’ll explore how real-world interactions can be expressed digitally by organizing behaviors and attributes into classes, and you’ll examine the legal and ethical implications of computer programming.
- The makeup of a class, including whether attributes are public or private
- Setting an object’s attributes using constructors
- Using comments to describe the functionality of code
- Defining behaviors of an object using non-void, void, and static methods
- Where variables can be used in program code
- Breaking problems into smaller parts by creating methods to solve individual subproblems
- Intellectual property and ethical concerns in programming
Unit 6: Array
You’ll learn techniques and standard algorithms to work with collections of related data, known as data structures.
- Representing multiple related items as array objects
- Traversing an array by accessing the elements using iteration statements
- Standard algorithms that utilize array traversals to perform functions
Unit 7: ArrayList
You’ll delve deeper into data sets, exploring ArrayList objects for larger amounts of data, as well as the privacy concerns related to personal data storage.
- Representing collections of related object reference data using ArrayList objects
- Traversing an ArrayList by accessing the elements using iteration statements
- Standard algorithms that utilize ArrayList traversals to perform functions
- Searching and sorting using standard algorithms
- Ethical issues around data collections
Unit 8: 2D Array
Now that you’ve explored 1D arrays, you’ll branch out into 2D arrays and experiment with data sets represented in a table.
- Representing collections of data as arrays of arrays, or 2D arrays
- Traversing a 2D array by accessing the elements using nested iteration statements
Unit 9: Inheritance
You’ll learn how to manipulate programming without altering existing code by using subclasses to create a hierarchy.
- Using common attributes and behaviors to group existing objects into superclasses
- Defining and overriding methods within subclasses and superclasses
- Creating references using inheritance hierarchies
- Associating subclass objects with superclasses to create polymorphism
Unit 10: Recursion
You’ll work on solving larger problems by solving smaller, simpler versions of the same problem using recursive methods.
- Executing recursive methods
- Searching and sorting using binary search and merge sort algorithms
Exam Date
AP Computer Science A Exam
Will be conducted on
Wed, May 8, 2024 | 12 PM Local
AP Computer Science Principles Exam Guide
AP Computer Science is known for its demanding structure. It requires basic programming concepts and mathematical reasoning. In the AP Computer Science exam guide, we provide you with the exam structure, topics, study resources, and student performance in AP Computer Science exams to put together the comprehensive AP Computer Science exam guide.
Explore more in AP Computer Science A
AP Computer Science A Course Resources
AP Computer Science Principles Course
The College Board website offers a variety of extra resources to help AP CSA students succeed on the exam. These resources include the AP CSA Course at a Glance, the AP CSA Course and Exam Description, the AP CSA CED Scoring Guidelines, the AP CSA Lab Requirements, the AP CSA Java Quick Reference, and more. To help students prepare for the AP CSA exam, we have provided a list of extra resources below.
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AP Computer Science A Java Quick Reference
The Java Quick Reference is included in the exam booklet and lists the accessible methods from the Java library that may be included on the exam. This version should be used in conjunction with released free-response questions from 2020 and later.
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