Faria Jaheen
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Faria Jaheen
Bachelors degree
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Each lesson is 55 min
50 lessons
20% off
/ lesson
30 lessons
15% off
/ lesson
20 lessons
10% off
/ lesson
10 lessons
5% off
/ lesson
5 lessons
-
/ lesson
1 lessons
-
/ lesson
Faria - Know your tutor
I am a solutions-driven and award-winning early career graduate student with over five years research activities in Asia and North America, that includes computer-assisted surgery training in the School of Electrical Engineering and Computer Science (EECS), University of Ottawa, Canada. I was awarded an International Doctoral Scholarship to begin my PhD studies in Artificial Intelligence applied to surgical workflow data. Moreover, I received Admission Scholarship- Doctorate in my 3rd year of PhD studies. Prior to this I was the recipient of an Academic Scholarship at the American International University-Bangladesh where I graduated with Summa & Magna Cum Laude distinctions. I am a member of several organizations including being Vice President of Electrical Engineering Graduate Students' Association (EEGSA), former student representative at the EECS Faculty Council, and both Secretary & Treasurer and Web coordinator at uOttawa ACM-W Student Chapter – which supports, celebrates, and advocates for the full engagement of women in all aspects of the computing field, along with being a voice for equity, diversity, and inclusion (EDI).
Faria graduated from American International University- Bangladesh


Learner for programming class
Adult / Professional
All Levels
College
School
Programming class overview
As a tutor with extensive experience in mathematics, physics, engineering, and coding, my teaching methodology is designed to provide a comprehensive and adaptive learning experience. I aim to develop students' critical thinking, problem-solving skills, and conceptual understanding through a blend of traditional and innovative teaching techniques. Core Principles: 1. Student specific Learning 2. Conceptual Understanding 3. Problem-Solving Skills 4. Integration of Technology Teaching Strategies: 1. Interactive Lectures and Discussions 2. Hands-On Experiments and Projects 3. Collaborative Learning 4. Use of Multimedia Resources My teaching methodology is designed to create a dynamic and supportive learning environment that empowers students to achieve their full potential in mathematics, physics, engineering, and coding. By focusing on conceptual understanding, problem-solving, and the integration of technology, I aim to equip students with the skills and knowledge they need to succeed in their academic and professional endeavors.
Your programming tutor also teaches
Computer Science
HTML
Matlab
Python
Web Development
Artificial Intelligence
Flexible Scheduling
Allows 1h early scheduling
Allows 1h early rescheduling
Can wait for 20 mins after joining

10 day Refund
Free Tutor Swap

Computer Science concepts taught by Faria
The Tutor and Student worked on developing a Python game, focusing on code modifications within Jupiter Lab. They discussed theoretical concepts like Python environments and boolean variables, and implemented features such as random ball positioning and mouse event bindings for game control. The Tutor outlined that completing the game will require moving to subsequent chapters.
Random Number Generation in Python
Event Binding in Game Development
Anaconda and Environments
Python Variables: True and False
The Student and Tutor worked on creating a "bouncy ball" animation in Python using the Tkinter library. They focused on object-oriented programming concepts by defining a `Ball` class, implementing animation logic, and debugging the code. The session concluded with saving the program, with plans to address remaining bugs in the next class.
Object-Oriented Programming: Class Definition and Instance Creation
Tkinter Window and Canvas Setup for Animation
Jupyter Notebook Kernel Management
Random Color Selection with `random.choice`
The tutor and student began a new Python programming session focused on game development using Tkinter. They successfully set up a basic graphical window and learned to create a movable ball object, troubleshooting common coding errors along the way. The student will continue practicing these concepts and think about creating different shapes for future lessons.
Drawing Shapes with Tkinter Canvas
Error Handling and Debugging
File Naming Conventions
Tkinter GUI Basics
Python Classes and Objects
The student and tutor worked on image manipulation and animation using Python and Tkinter. They practiced importing images, handling file paths, and creating animations by moving images across a canvas. The session concluded with a quiz to review the concepts covered, and the tutor provided feedback on the student's understanding.
File Path Handling in Python
Tkinter Window Creation and Image Display
Image Animation with Tkinter and Loops
Python Error Handling and Debugging
The session covered creating animations in Python using the Tkinter library. The student practiced moving a triangle across the screen using for loops and then began working on importing and animating a GIF image. The plan is to continue working on the GIF animation in the next class.
Controlling Movement Direction
Moving Triangle with TKinter
Animation with For Loops
Importing and Moving Images
The session involved using the `tkinter` library to create and color triangles in Python. The Student worked on implementing the code in a Python command prompt and resolved syntax errors with guidance from the Tutor. The homework assignment is to create a similar program but with squares instead of triangles.
Tinker for Graphics
Canvas Creation
Creating Polygons
Random Colors
Command Prompt Usage
Variable Scope and Code Blocks
Debugging Common Errors
Teaching tools used by tutor
Xcode
Visual Studio Code
Jupyter Notebook
Git & GitHub
Google Colab

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