Justin MacArthur

Expert Computer Science Tutor Looking To Help You Navigate Your Computer Science Journey!

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Justin MacArthur

Diploma degree

/ 55 min

Justin - Know your tutor

Hi, I’m Justin MacArthur! I’m an online tutor with over 6 years of experience helping middle school, high school, and college students build confidence and master new skills. I hold a diploma in Computer Science and specialize in making complex topics easy to understand. I am passionate about teaching: computer science, apps, game, system software, databases, programming languages, and web development. I'm also skilled with: project management, code review, debugging, code optimization, and career guidance. I know that everyone learns differently. I tailor every session to fit your unique learning style, and I have plenty of experience adapting my teaching methods to support students with special needs. Whether you need help untangling a messy line of code, prepping for a big test, or tackling a tough assignment, I'm here to help you boost your grades and actually enjoy what you're learning. If you want a tutor who will focus on your needs and ensuring you understand the nuances of computers and software. All the while sharing anecdotes and experiences from real world industry experience. I'm the tutor you've been looking for. Let’s work together to unlock your full potential!

Programming tutor specialities

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Debugging

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Assignment help

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Paired coding

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Exam prep

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Job readiness

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Code Review

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Homework help

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1-yr validity

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Learner for programming class

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Middle School students

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College students

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High School students

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Expert in debugging code

Breaks down coding issues into manageable steps.

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Paired coding for effective learning

90% of students benefit from collaborative lessons.

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Interactive debugging sessions

Students debug and improve their own code in real-time.

Your programming tutor also teaches

Android

Android

App Development

App Development

Computer Science

Computer Science

Databases

Databases

Game Development

Game Development

Unreal Engine

Unreal Engine

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Computer Science concepts taught by Justin

Student learned 20 days ago

The Student reported errors related to package names and fully qualified class name requirements in a coding assignment. The Tutor guided the Student through refactoring the `build.gradle` file and folder structures to resolve these, explaining the implications for package naming and dynamic loading. A new problem concerning resource bundle loading after the changes was identified, which the Tutor will investigate further, advising the Student to temporarily use the older code if necessary due to an impending deadline.

Fully Qualified Class Names (FQCN) & Package Structure

Gradle `build.gradle` Configuration for Java Projects

Dynamic Plugin Loading & Java Reflection

Resource Bundle Management for Localization (i18n)

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Student learned 22 days ago

The Student and Tutor worked on Java programming concepts, specifically implementing and testing "date" and "find" plugins for a text editor application. They covered plugin architecture, date formatting, text search with highlighting, internationalization (translations) for plugin elements, and an emoji script feature. The Tutor also guided the Student on building and running the project using Gradle, and briefly discussed the future requirement for plugin-host API communication.

Non-Plugin Hotkey Scripting: Emoji Insertion

Localization (i18n) for Plugins

Developing Find Functionality Plugin

Implementing Date Insertion Plugin

Plugin Architecture & Gradle Build System

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Student learned 23 days ago

The Student and Tutor debugged and developed a plugin system in Java, focusing on loading JAR files and integrating a date insertion plugin with a text editor. They confirmed the plugin system's functionality and outlined future development tasks, also clarifying assignment requirements regarding external code referencing.

JAR File Plugin Entry Point

Best Practices for Code Attribution

The Date Plugin Implementation

Editor API Interaction for Plugins

Dynamic Plugin Loading

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Student learned 26 days ago

The Tutor and Student focused on designing and implementing a plugin system in Java. They defined the core `Plugin` interface, developed a `PluginManager` to dynamically load plugins from JAR files, and began work on a `DatePlugin`. The session ended with debugging the plugin loading process, with plans to finalize the date plugin and begin a find plugin for the next session.

Plugin Interface & Lifecycle Methods

Plugin Manager for Dynamic Loading

Runtime Type Inference (RTI) for Extensibility

Plugin Packaging and Deployment

Implementing a Date Plugin (Initial Workflow)

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Student learned 28 days ago

Student and Tutor worked on modifying a Java application to use resource bundles for internationalization, debugging the implementation and confirming its functionality for various UI elements. They also discussed requirements for file encoding selection (UTF-8/16/32) and ensuring locale-sensitive date handling and Unicode compatibility for plugins. The Tutor will complete the encoding implementation and send the updated code.

File Encoding Selection for I/O Operations

Advanced Internationalization: Unicode & Localized Dates

ANTLR-based DSL for Hotkey Management

ResourceBundle Integration for Localization

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Student learned 30 days ago

The Student and Tutor worked on two core programming tasks: implementing internationalization for UI elements in a Java application and defining an Antler grammar for a hotkey DSL. The Tutor demonstrated a solution for i18n and guided the Student through structuring the Antler grammar. The Tutor will send the complete code, including a fix for Antler parsing issues, and the Student can book a follow-up lesson.

Internationalization (I18n) Implementation in Java

Defining Domain Specific Languages (DSLs) with Antler

Integrating Antler with the Gradle Build System

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Teaching tools used by tutor

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Jupyter Notebook

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Git & GitHub

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Android Studio

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Visual Studio Code

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