Neha D

Experienced tutor helping for grade improvement

4.8(32)

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Neha D

Diploma degree

/ 55 min

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Rated 5 stars consistently

Students appreciate how lessons simplify complex coding concepts.

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Focused on real-world coding applications

Build real projects, from apps to websites.

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Computer Science concepts taught by Neha

Student learned 4 days ago

The Student and Tutor focused on learning and applying random numbers in Scratch. The Student practiced creating a variable, using the 'pick random' block, and integrating it with 'if' blocks to design a multi-option 'daily random challenge' program. The Tutor suggested the Student consider adding more challenge options to their program as follow-up.

Introduction to Random Numbers

Using Variables for Dynamic Values

Conditional Statements (If Block)

Comparison Operators (Equality)

Outputting Messages (Say Block)

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Student learned 5 days ago

The Student and Tutor reviewed basic Python concepts including variables and functions. The main focus was on introducing and practicing `if-else` conditional statements, including the use of `elif` for multiple conditions. The Student practiced writing a program, and follow-up assignments and future scheduling were discussed.

Python Variables and Basic Functions

Conditional Logic: If-Else Statements

Python's Indentation Rule for Code Blocks

Comparison Operators for Conditions

Elif for Multi-Way Decision Making

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Student learned 8 days ago

The Tutor and Student conducted an introductory session to plan a course focused on understanding a pre-existing e-voter registration project built in Python. They discussed the project's architecture, basic Python and SQL concepts, object-oriented programming, and debugging techniques. The Student expressed a need for more foundational Python knowledge, leading to a proposed learning plan prioritizing Python basics before delving deeper into the project.

SQL vs. MySQL: Language vs. Database

Object-Oriented Programming (OOP) Basics: Classes

Variables

Functions

Modular Programming: Why Use Classes?

SQL CRUD Operations: The Core Database Actions

Debugging: An Investigative Mindset

Understanding an Existing Project

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Student learned 9 days ago

Student and Tutor collaborated on building a detailed HTML registration form for a gaming tournament. They focused on implementing various form input types, selection elements like radio buttons and dropdowns, and structuring the form with basic HTML tags. The session also covered making images clickable and applying rudimentary inline styling for background and text colors. The Student will communicate their preferred topic and schedule for the next session.

Basic HTML Styling & Document Metadata

Embedding Media & Hyperlinks

Common Input Elements & Associated Labels

HTML Form Structure & Attributes

Interactive Selection: Radio Buttons & Dropdowns

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Student learned 10 days ago

The Student and Tutor reviewed key concepts of HTML forms, including various input types like text, password, number, range, checkbox, radio buttons, dropdown lists, datalists, and text areas. They discussed the structure of an HTML form, attributes for different tags, and how to submit and reset a form. The plan for the next session is to practice coding an HTML form, and the Student will provide topics for CSS review.

HTML Form Fundamentals & HTTP Requests

Basic Input Types: Text

Password

Number & Labels

Selection Inputs: Checkboxes & Radio Buttons

Advanced Selection: Dropdowns & Datalists (Autocomplete)

Multi-line Text Input & Form Submission

Form Structure & Accessibility (Label `for`/`id` & `section`)

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Student learned 11 days ago

The Student and Tutor practiced fundamental Scratch programming concepts, focusing on conditional logic. They started by reviewing the `forever block` and then implemented `if` and `if-else` blocks in two projects: a simple vehicle movement simulation and a theme park game determining ride eligibility based on height variables. The Student saved the project, and no specific homework was assigned.

Variables: Storing Changing Information

Event Handling: `when this sprite is clicked`

Conditional Logic: The `if` Block

Conditional Logic: The `if-else` Block

Sprite Communication: The `say` Block

The Forever Block (Review)

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