Divya Garg
Demystifying Architecture for the Next Generation of Designers- Bridging the gap!




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Divya Garg
Masters degree
/ 55 min
About your tutor
I am Divya Garg, a Master’s degree holder in architecture with a strong passion for teaching and mentoring aspiring designers. I specialize in architectural software such as Rhino, SketchUp, and AutoCAD, focusing on beginners and intermediate learners who want to build both technical skills and conceptual clarity. I believe that architecture can feel overwhelming at first, so my teaching approach is centered on simplifying complex concepts into clear, manageable steps. I adapt to each student’s learning pace and style, ensuring they develop a strong foundation while gaining confidence in using these tools effectively. My teaching style combines structured learning with real-world application. I create tailored study plans, assist with assignments, conduct mock tests, and provide career guidance to support overall growth. My sessions are interactive and hands-on, encouraging students to actively practice and apply what they learn. I also ensure a supportive and flexible environment where students feel comfortable asking questions and making mistakes, including adapting to special learning needs when required. My goal is to help students not only improve their grades but also develop critical thinking, creativity, and practical skills, enabling them to succeed in the field of architecture and design.
Meet Divya
Divya graduated from Institute of catalunia, Barcelona, Spain


Expertise of your tutor
3D modeling
Assignment help
Exam prep
Technical drafting
Career guidance
Upskilling
AI modules
Summary
Podcast
Quiz
Learnings
Flashcard
Spotlight
Zero Risk Guaranteed
15-days refund
Free tutor swap
No cancel fee
1-yr validity
24/7 support
Student types for class
Architecture for beginners
Architecture for intermediate
Divya - also provides training in
Architecture
AutoCAD
Rhino
SketchUp

Architecture concepts taught by Divya
Student and Tutor reviewed chess draw conditions and practiced various checkmate and strategic puzzles. The session then introduced the three phases of a chess game and delved into the core opening principles. Homework, including reading and memorizing these concepts, was assigned for the two-week break.
The En Passant Capture
Opening Principle 3: Castle Early for King Safety
Opening Principle 2: Develop Your Pieces Actively
Opening Principle 1: Central Control
The Three Phases of a Chess Game
Checkmate Fundamentals
Methods of Drawing a Chess Game
The class focused on advanced chess concepts, specifically delving into the five types of draw positions and strategies for checkmating with a queen against an opponent's lone bishop or knight. Student and Tutor practiced these concepts through guided examples and solved various tactical puzzles. Homework involving new puzzles was assigned for the upcoming two-week break.
Understanding Chess Draws: Five Key Types
Queen vs. Bishop Checkmate Strategy: The Opposite Color Rule
Queen vs. Knight Checkmate Strategy: Safe Positioning & Fork Awareness
Key Chess Tactics: Pin
Fork
Skewer
Double Attack
Discovered Check
The Student and Tutor reviewed the fundamental differences between a stalemate and a checkmate in Chess. The session primarily focused on identifying and understanding various types of draws, including insufficient material, draw by agreement, threefold repetition, and the 50-move rule, through practical examples. The Tutor plans to send notes to the Student for further review to help solidify these concepts.
The Concept of a Draw in Chess
Insufficient Material Draw
Draw by Agreement
Threefold Repetition Draw
50-Move Rule Draw
Stalemate vs. Checkmate
The Student and Tutor focused on two key chess concepts: the "Destroying the Defender" tactic and methods for achieving a checkmate with a single rook. The Student practiced identifying defenders and creating checkmates through a series of puzzles. They planned to continue their lessons in the next session.
Destroying the Defender
Checkmate with One Rook: The Box Method
Checkmate with One Rook: Opposition & Waiting Moves
The Student and Tutor continued their exploration of Rhino's 3D modeling tools, focusing on `Revolve`, `Rail Revolve`, and advanced surface and object modification commands. The Student practiced `Rotate 3D`, `Edge Curves`, `Drape`, `Offset Surface`, `Trim`, `Split`, `Cap`, `Cage Edit`, and the new `Push and Pull` feature. The session concluded with plans to integrate a university project into future learning and a brief break for the Tutor.
Revolve Command
Push and Pull Command (Rhino 8)
Cage Edit Command
Drape Command
Rotate 3D Command
Surface from Edge Curves Command
Rail Revolve Command
The Tutor and Student continued learning Rhino basics, focusing on surface creation commands. They explored Plane, Loft, Patch, Planar Surface, Sweep One Rail, and Sweep Two Rails, understanding their applications and limitations for various architectural and product design elements. The Student practiced these commands and discussed troubleshooting snapping issues, with a plan to continue on Friday.
Planar Surface Creation (`Plane` & `Planer Surface`)
Loft Surface Command
Sweep One Rail Command
Sweep Two Rails Command
Understanding `Patch` & `Boolean Operations`
Rhino Workflow & Troubleshooting `Osnap`
Introduction to Rhino Surface Modeling
Teaching tools used for classes
Digital Whiteboards
Rendering Tools
Drafting tools
Technical Drawing Tools
3D Modeling

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