Faria Jaheen

Engineering Tutor from American International University, Specializing in Electrical and Electronics

4.9(120)

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Profile photo of Faria, Engineering tutor at Wiingy
Profile photo of Faria, Engineering tutor at Wiingy
Profile photo of Faria, Engineering tutor at Wiingy

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Faria Jaheen

Bachelors degree

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Each lesson is 55 min

50 lessons


20% off

/ lesson

30 lessons


15% off

/ lesson

20 lessons


10% off

/ lesson

10 lessons


5% off

/ lesson

5 lessons


-

/ lesson

1 lessons


-

/ lesson

Rated 4.9 out of 5 stars.
★★★★★
Popular
Highly skilled & top-rated
120 ratings
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About your engineering tutor

I am a solutions-driven and award-winning early career graduate student with over five years research activities in Asia and North America, that includes computer-assisted surgery training in the School of Electrical Engineering and Computer Science (EECS), University of Ottawa, Canada. I was awarded an International Doctoral Scholarship to begin my PhD studies in Artificial Intelligence applied to surgical workflow data. Moreover, I received Admission Scholarship- Doctorate in my 3rd year of PhD studies. Prior to this I was the recipient of an Academic Scholarship at the American International University-Bangladesh where I graduated with Summa & Magna Cum Laude distinctions. I am a member of several organizations including being Vice President of Electrical Engineering Graduate Students' Association (EEGSA), former student representative at the EECS Faculty Council, and both Secretary & Treasurer and Web coordinator at uOttawa ACM-W Student Chapter – which supports, celebrates, and advocates for the full engagement of women in all aspects of the computing field, along with being a voice for equity, diversity, and inclusion (EDI).

Faria graduated from American International University- Bangladesh

Faria graduated from American International University- Bangladesh
Faria graduated from American International University- Bangladesh

Engineering tutor specialities

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Research paper

Technical presentation icon

Technical presentation

Homework help icon

Homework help

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Review sessions

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Real world application

Student types for engineering class

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School

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College

Adult / Professional icon

Adult / Professional

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All Levels

Engineering class snapshot

As a tutor with extensive experience in mathematics, physics, engineering, and coding, my teaching methodology is designed to provide a comprehensive and adaptive learning experience. I aim to develop students' critical thinking, problem-solving skills, and conceptual understanding through a blend of traditional and innovative teaching techniques. Core Principles: 1. Student specific Learning 2. Conceptual Understanding 3. Problem-Solving Skills 4. Integration of Technology Teaching Strategies: 1. Interactive Lectures and Discussions 2. Hands-On Experiments and Projects 3. Collaborative Learning 4. Use of Multimedia Resources My teaching methodology is designed to create a dynamic and supportive learning environment that empowers students to achieve their full potential in mathematics, physics, engineering, and coding. By focusing on conceptual understanding, problem-solving, and the integration of technology, I aim to equip students with the skills and knowledge they need to succeed in their academic and professional endeavors.

Your engineering tutor also teaches

Electrical Engineering

Electrical Engineering

Electronics Engineering

Electronics Engineering

Flexible Scheduling

Allows 1h early scheduling

Allows 1h early rescheduling

Can wait for 20 mins after joining

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10 day Refund

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Engineering concepts taught by Faria

Student learned 6 days ago

The Tutor guided the Student in setting up a Python development environment and beginning the process of creating a "Mr. Stickman" game. They focused on implementing game mechanics such as keyboard input, character movement, and platform creation using the `pygame` library. The plan for the next session includes reinforcing object-oriented concepts and working on more advanced background implementations.

Physics in Games: Gravity and Jumping

Handling Keyboard Input

Object-Oriented Programming for Games

Creating Game Backgrounds

Game Development with Pygame

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Student learned 20 days ago

The tutor guided the student through advanced programming concepts in Python, focusing on game development. They implemented features like game start conditions, game over mechanics, dynamic ball acceleration based on paddle interaction, and a scoring system. The session concluded with a review of the completed bouncing ball game and a look ahead to more complex game development projects.

Game Initialization and Control Flow

Implementing Game Over and Delays

Dynamic Ball Acceleration

Score Tracking and Display

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Student learned 27 days ago

The student and tutor worked through a Python programming session, focusing on building a game with the Tkinter library. They debugged code, explained program logic line by line, and discussed game mechanics like movement and collision detection. The next session will involve further enhancements to the game.

Tkinter for GUI Development

Object-Oriented Programming (OOP) in Python

Game Loop and Event Handling

Coordinate System and Movement in Graphics

Python Control Flow: If

Elif

Else

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Student learned about 1 month ago

The tutor and student worked extensively to troubleshoot Python and environment setup issues within VS Code. They attempted to diagnose and fix problems with Python installation, pip, and virtual environments, which proved to be challenging. The plan for the next session is to focus on theoretical concepts before revisiting the setup.

Visual Studio Code (VS Code) Environment

Python Installation and Environment Setup

Using the Terminal and Command Line Interface (CLI)

Jupyter Notebooks and Kernels

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Student learned about 1 month ago

The Tutor guided the Student in installing and configuring Visual Studio Code for Python development. They explored VS Code's interface, installed necessary extensions like Python and Jupyter, andTroubleshooted environment setup issues for running Python code and notebooks. The next steps involve resolving the kernel selection problem.

Visual Studio Code (VS Code) Setup

VS Code Extensions and Environments

Working with Jupyter Notebooks in VS Code

Source Control and Git

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Student learned about 2 months ago

The Tutor and Student worked on developing a Python game, focusing on code modifications within Jupiter Lab. They discussed theoretical concepts like Python environments and boolean variables, and implemented features such as random ball positioning and mouse event bindings for game control. The Tutor outlined that completing the game will require moving to subsequent chapters.

Event Binding in Game Development

Random Number Generation in Python

Python Variables: True and False

Anaconda and Environments

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Learning tools used by engineering tutor

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Project Management tools

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Simulation & Modeling Tools

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Digital whiteboard

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Presentations

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Quizzes

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